Variable Tree of Woe Attacks

"Allows AI to use all of their striking attacks during a Tree of Woe".

This mod doesn't have any forms associated with it, but it uses the move data to try to figure out which attacks would be appropriate tree of woe attacks. It's looking to see which moves cause leg damage to the defender, and if none exist, it will look for moves that cause body damage, and if none of those exist, it will use a random strike. This behavior differs from the default behavior which always used the small strike. If more than one move that causes leg or body damage is found, the mod will pick from those moves at random.